Got the detailing in the hilt area done. Just a couple minor adjustments and this thing is ready to be textured!
Wednesday, December 26, 2012
Monday, December 24, 2012
Tuesday, December 18, 2012
I remember doing having to model a real person for a class in college and I thought it would be fun to give it another shot and see how I've improved since then. Modeling a different person, but still should be able to see my improvements. Need to round out the top front of the skull more and shape the cheeks better. Nose is still a tad too wide as well.
Monday, December 10, 2012
I'm having so much fun texturing now! Here's a low poly mushroom; wanted to do a mushroom for a while now. Did the texture in Photoshop using a few different methods. Added some filters to the stem to make it appear natural instead of just one continuous color. Also added a filter to the red and put all the white spots on individually. Took forever!