Friday, February 17, 2012
Monday, February 6, 2012
Our teacher is showing us a method in how to sculpt directly inside ZBrush without importing a base mesh from programs such as Maya. I'm enjoying this! Very quick sculpt, had no plan of what I was sculpting, kind of a think as you go type of thing. Could be better, but new technique, so I'm satisfied for my first try. This guy started as a basic cube. I might just upload in a few days with a time-lapse animation to show everyone.